{
  "slug": "animation-library-component",
  "componentName": "AnimationLibraryComponent",
  "componentId": "RealityKit.AnimationLibrary",
  "primSignature": "def RealityKitComponent \"AnimationLibrary\"",
  "coverage": "Observed",
  "risk": "Low",
  "baseline": "BASE.usda",
  "introducedBlock": "def RealityKitComponent \"AnimationLibrary\"\n{\n    uniform token info:id = \"RealityKit.AnimationLibrary\"\n}",
  "sparseExamples": "# AddOne.usda\ndef RealityKitComponent \"AnimationLibrary\"\n{\n    uniform token info:id = \"RealityKit.AnimationLibrary\"\n\n    def RealityKitAnimationFile \"blendshape\"\n    {\n        uniform asset file = @../blendshape.usdc@\n        uniform string name = \"blendshape\"\n    }\n}\n\n# AddTwo.usda\ndef RealityKitComponent \"AnimationLibrary\"\n{\n    uniform token info:id = \"RealityKit.AnimationLibrary\"\n\n    def RealityKitAnimationFile \"blendshape\"\n    {\n        uniform asset file = @../blendshape.usdc@\n        uniform string name = \"blendshape\"\n    }\n\n    def RealityKitAnimationFile \"keyframe__rotation_\"\n    {\n        uniform asset file = @../keyframe (rotation).usdc@\n        uniform string name = \"keyframe (rotation)\"\n    }\n}",
  "fields": [],
  "matrix": [
    {
      "variant": "AddOne.usda",
      "note": "Baseline or equivalent state",
      "values": {}
    },
    {
      "variant": "AddTwo.usda",
      "note": "Baseline or equivalent state",
      "values": {}
    },
    {
      "variant": "BASE.usda",
      "note": "Baseline or equivalent state",
      "values": {}
    },
    {
      "variant": "MissingResource.usda",
      "note": "Baseline or equivalent state",
      "values": {}
    },
    {
      "variant": "RemoveOne.usda",
      "note": "Baseline or equivalent state",
      "values": {}
    },
    {
      "variant": "UnitsSeconds.usda",
      "note": "Baseline or equivalent state",
      "values": {}
    }
  ],
  "sourceFolder": "RCPComponentDiffFixtures/Sources/RCPComponentDiffFixtures/RCPComponentDiffFixtures.rkassets/Animation Library"
}
