CollisionComponent
Defines collision shapes for physics simulation, trigger detection, and raycasting.
Official Abstract: A component that gives an entity the ability to collide with other entities that also have collision components.
/// platform availability
iOS / iPadOS
● 13.0
since iOS 13.0
visionOS
● 1.0
since visionOS 1.0
macOS
● 12.0
since macOS 12.0
- visionOS available since 1.0
- macOS available since 12.0
- iOS / iPadOS available since 13.0
/// rcp authored schema
Raw USDA sample and schema notes for CollisionComponent.
open schema details/// notes & resources
-
Add Component menu
Available directly in Reality Composer Pro and editable in the inspector.
No notes match this filter.