rendering ↑ new in 26.0

Mesh​Instances​Component

Renders many instances of a mesh with per-instance transforms in a single draw call.

Official Abstract: A component that performs GPU instancing on the model of the same entity.

iOS / iPadOS
26.0
since iOS 26.0
visionOS
26.0
since visionOS 26.0
macOS
26.0
since macOS 26.0
  • Code-only component

    Not listed in Reality Composer Pro Add Component menu. Attach programmatically at runtime.

  • New in 26.0