spatial visionOS 1

Portal​Component

Creates a portal rendering boundary — entities inside render into a separate world.

Official Abstract: A component that turns mesh surfaces into portals to a different world.

iOS / iPadOS
18.0
since iOS 18.0
visionOS
1.0
since visionOS 1.0
macOS
15.0
since macOS 15.0
  • Code-only component

    Not listed in Reality Composer Pro Add Component menu. Attach programmatically at runtime.